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Talk
Real-Time Digital Avatars for Online Entertainment
Time: Wed 6 May, 11:00 – 11:30
AI-driven digital avatars have great potential in the online entertainment industry, from gaming and live streaming to interactive virtual events. The key challenge has always been balancing speed and quality: the most realistic avatars are often too slow, while real-time solutions sacrifice visual fidelity. In this talk, I will share how new approaches, such as separating motion from appearance, are making it possible to create hyper-realistic, fully controllable avatars that run in real time. These breakthroughs open the door to more immersive, engaging, and personalized digital experiences, bringing online entertainment closer to truly lifelike interaction.